The house was quiet and the world / Greased my palm / The air outside a weighted blanket / Scarab shells rising with the pitch of their hiss / In the shadow of a bodacious oak / I thought of a famous actor
The story is contagious and the imaging tells it…
Notions of ecological precarity and technological mediation enfold in the degraded landscape; the video artist surveys her decades of prescient and pressing work.
The writer on kill bro poems, cyborg transformations as erotic experiences, and implicating the self.
What role does technology play in helping or hindering our wellbeing?
Has our insatiable appetite for technological innovation doomed us to a world without humanity?
While taking a road trip across the US, the German artist reveals how digital technology, humor, and the human body inform his paintings and installations.
The writer on his short story collection, Hybrid Creatures, and using mathematical equations, HTML code, music symbols, and propositional logic to build narratives.
On visits home I see gifts ripped open, and the confetti. / How much candy is in lil’ piñata? My niece asks. / So much candy he can fly.
Painting with a Roomba and International Klein Blue.
I just said I didn’t know / and now you are saying / you aren’t sure I’m cool / that’s cool
WWW highly enjoys collaborations and co-creation and is currently involved in the project Perfect Users: a remix group that reflects on using-in-general and digital anthropology (or not).
Four generations of unhappiness populate the French auteur’s latest.
The artist talks about reduced attention spans, nature, and being separated from our electronic devices.
The artist talks about the genesis, composition, and execution of a recently completed work.
“I admire my characters for their ability to do something that I would find far too embarrassing to do myself. Fiction can get us to experience what we might do if we were braver. Or dumber.”
Like his older compatriot Mark Leckey, Atkins deftly utilizes syncopated montages of sounds and filmic images to create disturbing and disorienting virtual realities.